PHP Team Development - recenzja
RecenzjeKrzysztof Satoła Brak Komentarzy »
PHP Team Development by Samisa Abeysinghe covers technical topics like designing to divide complexity, conquering complex problems, choosing the right process, improving and monitoring the process and helps in keeping things as simple as they could be. There are also non technical topics covered like ensuring effective collaboration and keeping the process and product quality.
For me the most important aspects of team work in software projects covered in the book are dealing with the complexity of software, dividing project problems among team members and solving them. The book also explains the relationship between the process and the product and helps to move from no process to having a process. It also explains why a process is so important in delivering a successful outcome.
“Papervision3D Essentials” is a great book to learn how to work with 3D world in Flash environment. It is based on knowledge of Jeff Winder and Paul Tondeur, people who have a huge expirence in working with 3D technologies for big amount of companies.
Flash Lite is theme of my interests from a few years. I have been waiting for the book “Flash on devices, Flash Lite and Flash 10″ for a long time. I was wondering about the form of the book. This book can both delight and disappoint. The target group for the book are technologists. It gives understanding about existing technologies and suitability for the creation of mobile applications. This book is a collection of solutions, which are published on blogs and forums. I think certainly people who are programmers will not be satisfied with this book. The book also attempts to systematize knowledge about mobile phones with different platforms.
There are not many books and resources covering Adobe AIR subject on market and that was the reason why I decided to read “Adobe AIR 1.5 Cookbook”. It turned out to be ideal to have this book with you when you are doing any AIR application because it thoroughly describes every nuance of the issue. The Cookbook starts with instructions on development environment and setting information about a new application. Then covers the fundamentals of AIR with detailed explanations of every problem. At the end we can learn how to distribute our application in various ways. I can definitely recommend this book to every Flash Platform Developer.
The book Flex 3 Programming does not focus only on Flex Framework programming. It also presents how to configure Flex Builder to Flex. The book contains 22 chapters, which take in a very professional way through the whole process of creating applications. The book is compendium of knowledge about the framework. The Flex 3 Programming explains very well the basics, as well as professional diagrams and helps to fill up the gaps on issues. The issues are prepared very carefully. The chapter 12 Managing State is a good example.. In the book there are only micro examples, it does not focus on the process of building a specific applications, because it was not the intention of authors. In my opinion only Chapter 11 of this book perhaps should be more developed.
As you all probably know results matter. If you are a development manager in a small, growing company, you will be judged by the work and results of your development team. Your team must deliver quality software on time on budget and that software will have to please your customers.
97 Things Every Software Architect Should Know is a book about things which are obvious and every software architect should know, remember and employ. The problem is that most things you can find inside the book are easily forgotten, underestimated and usually not implemented during day-to-day work.
The Art of Agile Development written by James Shore and Shane Warden is about managing a successful eXtreme Programming (XP) team. It reveals many possible ways of leading an agile team through a software project. The book is full of examples, explanations, tips and good practices.

Ostatnie Komentarze