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Category Archives: Recenzje
Flash Builder 4 and Flex 4 Bible – recenzja
I know David Gassner’s, the author of the “Adobe Flash Builder 4 and Flex 4 Bible”, teaching approach from his famous Lynda.com courses. He is a great tutor. When I got his new book for review I was very curious if he was as a great book author as an on-line learning presenter. And yes, [...]
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Flex 3 with Java – recenzja Michała Skawiańczyka
I want to read this book because I was working on project which has Java back-end. This book covers fundametals of Flex such as configuring environment basic information about ActionScript and Flex SDK. In further chapters there is useful information about connecting Flex projects with BlazeDS or LifeCycle DS and in-depth information about how to [...]
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The Essential Guide to Flash Games – recenzja Przemysława Kocznura
First i must admit that I’m huge fan of 8bitrocket.com (Jeff and Steve Fulton’s blog). It’s great place for flash game developers, full of valuable tutorials and articles. Main goal of this book is to write reusable and professional ActionScript 3.0 game framework. To achieve this authors walk step by step through process of building [...]
Web Design for Developers – recenzja
Many web or rich internet application developers suffer from working with graphics, graphic design and designers who usually do not understand how their projects are implemented and integrated with code. On the other hand many developers know nothing or almost nothing about design stuff which make them feeling uncomfortable when working with graphics provided by [...]
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Książka How to be a Rockstar Freelancer w promocji dla członków naszej grupy
W jednym z poprzednich postów (Poradnik freelancera) pisałem o ciekawych artykułach dostępnych w sieci dotyczących pracy na własny rachunek. Jeżeli czujecie niedosyt informacji na ten temat, możecie zainteresować się e-książką pt.: How to be a Rockstar Freelancer. Nie jest ona niestety bezpłatna ($29) i najświeższa (wydanie z 2007), ale autorzy zawarli w niej szereg ciekawych [...]
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ActionScript for Multiplayer Games and Virtual Worlds – recenzja
ActionScript for Multiplayer Games and Virtual Worlds by Jobe Makar is a book about developing real-time multiplayer games. There are plenty of Flash based games in the Internet but there is not much information available on real-time movement techniques, latency hiding, predictive movement, maintaining game state and logic, pathfinding, messaging, authority and prediction, isometric view, [...]
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PHP Team Development – recenzja
PHP Team Development by Samisa Abeysinghe covers technical topics like designing to divide complexity, conquering complex problems, choosing the right process, improving and monitoring the process and helps in keeping things as simple as they could be. There are also non technical topics covered like ensuring effective collaboration and keeping the process and product quality. [...]
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Papervision3D Essentials – recenzja Marcina Klimka
“Papervision3D Essentials” is a great book to learn how to work with 3D world in Flash environment. It is based on knowledge of Jeff Winder and Paul Tondeur, people who have a huge expirence in working with 3D technologies for big amount of companies. Book is dedicated for beginers in PV3D, but more advenced users [...]
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AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10 – recenzja Tomasza Wiśniewskiego
Flash Lite is theme of my interests from a few years. I have been waiting for the book “Flash on devices, Flash Lite and Flash 10″ for a long time. I was wondering about the form of the book. This book can both delight and disappoint. The target group for the book are technologists. It [...]
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Artificial Intelligence for Games, second edition – recenzja