Papervision3D Essentials – recenzja Marcina Klimka

“Papervision3D Essentials” is a great book to learn how to work with 3D world in Flash environment. It is based on knowledge of Jeff Winder and Paul Tondeur, people who have a huge expirence in working with 3D technologies for big amount of companies.

Book is dedicated for beginers in PV3D, but more advenced users can treat it as invaluable reference to this amazing library.

First chapters of book cover basics of work with 3D environment, including primitives, materials and cameras. All subjects are very well presented and introduced with a lot of samples, images and source codes.

In next chapters you can find more advanced information. There is very good overview of PV3D external model support, including trip through well known 3D modeling applications like 3D Studio Max or Blender. The huge potential of PV3D can be seen in chapters covering Filters and Particles. Last chapter entitled “Optimalization Performance” is a very good ending of the book. It covers very important and not so common information about optimalization of 3D world what is extremely important due to current Flash Player performance.

Whole book contains a lot of interesting examples, what helps in learning 3D concepts and library features. I recommend this book to all who are exited about this great technology and want to find more about it.

You can learn more about this book here.

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